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Instead of Red Buff, Moonton Nerfs For Flameshot

One of the items that must be considered in playing Mobile Legends is the use of spells. The latest is the spell that is now widely used, namely the Flamshot spell. Since the first time Moonton presented this spell, many players immediately used it.

This is not something surprising. Because the Flameshot spell itself has a fairly large damage effect for the size of a spell. Therefore, it is only natural that this spell is becoming a prima donna for Mobile Legends: Bang-Bang players.

For those of you who don’t know, Flameshot itself is a spell in Mobile Legends that allows players to shoot fireworks at enemies with quite painful damage in the early game.

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Explanation of the Flameshot Spell

So for those of you who don’t know what the Flameshot spell is, here’s a little explanation.

Definition of Spell Flameshot
Screenshot by Mobile Legends

Fires a Flaming Shot in a designated direction that can cause a knockback effect to enemies in front, dealing 400 (+100% total magic power)-640 (+160% total magic power) magic damage (scaled with distance) to enemies who hit and slows them down by 60% for 2 seconds.”

If carefully considered, damage generated from this spell is quite large for the early game. With damage Flameshot only, core heroes like marksman or assassin who choose thin HP can be immediately repulsed.

Besides having enormous damage at the beginning of the game, it doesn’t mean that this spell is useless for mid and late games. Because the effect knockback from Flameshot can keep your distance from enemy heroes who chase or snatch you.

Moonton Do Nerf For Spell Flameshot

Moonton Do Nerf For Flameshot 1
Mobile Legends: Bang Bang | Moonton

With all the advantages that this spell has, it seems that the developer has to rethink about this spell. And sure enough, Moonton had just nerfed the Flameshot spell. One of the things that Moonton did to overcome the imba spell was to add Cooldown.

Based on the announcement announced by Moonton in the Mobile Legends game, currently players can use Flameshot 1 time within 50 seconds. This is done because previously the cooldown of Flameshot itself was only 35 seconds.

With the occurrence of nerf against this spell, will this spell be rarely used? Apparently not. Because you can overcome this nerf by using a support emblem that can reduce the cooldown of the spell by 15%.

With the nerf against the Flmaeshot spell, will there still be many who use it? Give your feedback in the comments column, friend!